137 page description of the history of Tékumel and every aspect of life in the Five Empires. This book is a reproduction of the Gamescience printing and has a visually stunning 4-color cover with a wire binding and a see-through protective cover on the front. Also included are 11"x17" reproductions of each part of the full color 4-section Tékumel map included in with the Gamescience worldbook.
240 page volume with a vivid 4-color color with a wire binding and a clear protective cover on the front. The book contains instructions about how to create a character, descriptions of encumbrances and prices, details on combat and sorcery, and 82 pages of spells. Also included is a sample character sheet.
You can find an ERRATA to this edition here.
The Different Worlds reprint of the first third of Vol. 1. This section of the volume contains an introduction to Tékumel, its history, astronomical data, physical ethnology, and family, lineage and clan information.
The Different Worlds reprint of the second third of Vol. 1. This section of the volume contains information on Tékumel’s religion and ‘magic’, social groups and institutions, and organizational structures.
The reprint of the third part of Volume 1 by Tita’s House of Games. This book describes Tékumel's customs, entertainments, costumes, and weapons; knowledge and the arts of Tékumel, and the pronunciation and writing of the languages of the Five Empires.
The Gamescience worldbook, Swords and Glory, Vol. 1, originally included 4 large full color sectional maps of Tékumel. These maps have been reproduced by Tita’s House of Games as four 11"x17" full-color reproductions.
Because Swords and Glory, Vol. 1, lacks an index, Thomas Thompson wrote such an index, which has proved to be an indispensable guide to navigating through the worldbook. This reproduction of the original index is good only for the original Gamescience workbook or for the Tita’s House of Games reproduction of the worldbook, and not for the Different Worlds reprints.
To supplement the use of the Swords and Glory rules for role-playing. Five 8-page booklets with a staple in each on special harder-than-normal paper.
Tita’s House of Games, from the Tékumel Games original
An adventure module set in the opulent palaces and villas of Jakálla where player characters must face scheming nobility, deadly assassins, and shadowy spies. Mark Pettigrew, the author, recommends the adventure for 3-5 characters of intermediate level (3rd to 6th levels).
The original printing of A Jakállan Intrigue contained a printing error, i.e. the description of Event 4: The Battle was missing. Here is a copy of the missing text from A Jakéllan Intrigue. This text may be downloaded free or purchased for 25 cents plus a self-addressed envelope.
by Mark Pettigrew reproduced by Tita's House of Games
Introductory level adventure on the world of Tékumel where player characters explore the tomb of the ancient wizard and servitor of Lord Ksárul, the Doomed Prince of the Blue Room.
John E. Tiehen
Written to streamline the smooth integration of military magic into role-playing adventure campaigns using the Swords and Glory rules or the rules in The Empire of the Petal Throne.
currently out of print